| Interview
by Adriana de Barros and Nuno Martins
| PART
10: Because we don’t
like concluding an interview with just
a typical question: “What the
future will hold?” Please highlight
three issues or thoughts about the Web
that is disregarded or you feel important
to share with our readers. |
Eric
Jordan:
I don’t know if I can break it
down into 3 nicely organized issues or thoughts
(am I breaking any accessibility issues
here?) ?
I suppose I would like people to take away
the following thoughts:
Is it useful to implement proper usability
and accessibility standards for a website?
Of course, in certain cases it can be extremely
important for the client, their audience,
and their success as a company.
Does that mean that every website should
adhere to certain compliant standards? Of
course not. Compliant standards are great,
but if it means sweeping all emotional and
sensory response under the carpet, then
we may be faced with having to co-exist
with a very drab Internet. The need to reduce
everything down to a "usable, organized,
and accessible" state will only hinder
us in our pursuit of what is truly possible.
Jakob
Nielsen:
In my answer to the first question in
this interview, I pointed to two big groups
that are ignored by most websites: low-literacy
users and old users. Together they are almost
half the population. This is where most
of the growth of the Internet will come
in the next decade, because most young and
well-educated people are online already.
We need to work harder on making the Web
attractive and useful to a larger audience,
and not just design for college students.
A second issue is globalization, which has
at least two components: First, websites
must cater to an international audience,
and yet there's not much known about how
to make a good multinational website. There's
also not much work on specific problems
like multi-lingual search.
Second, design and development itself is
becoming globalized with offshored teams
scattered around the globe. This has some
positive aspects, because the cheaper it
becomes to develop stuff, the more we can
get built, which again increases the hope
for more advanced features in the future.
Usability may suffer, however, because it
requires frequent direct contact with the
users, which is hard to get when you are
sitting in an offshore country. Of course
the usability specialist should stay in
the main country and conduct user research
there, but that's not enough. It's always
been a recommendation that the development
team should observe a bit of user testing
so that they can get a more vivid impression
of their users than simply reading the report
from the study. Communication between the
usability specialists and the rest of the
team will be much harder when they are based
in different countries. Onshore usability
staff must learn be much clearer when they
communicate with their offshore colleagues.
As a third issue, we need better business
models for websites. There's a large number
of services that we are not getting because
there is not an easy way for users to pay
for the services they consume. Instead,
we have a lot of sites trying to build services
that they can give away for free, but that's
not the way to create true value in the
long run. It's more important to invent
things that are so valuable that customers
are willing to pay for them.
[ top
]
Lynda
Weinman:
I think user-generated content denotes
a new revolution – YouTube and Flickr
show the power of sharing content. Online
is going to rule more tomorrow than it does
today – things that are not wired
and internet enabled are going to suffer
– TV, books, movie theatres will be
some of the casualties – life as we’ve
known it is going to go online. More and
more people will get their needs met online
– kind of scary! We better make a
point of moving our bodies and being out
in the world or we’ll likely turn
into human potatoes. I look forward to more
choice and less propaganda – power
to the people!
Matt
Mullenweg:
1. The more you link out, even to competitors,
the more people come back.
2. It's cheaper than ever to get a new idea
started on the web, there are no more excuses.
3. Launch with the simplest thing that could
possibly work, you can always add more later.
(But you probably won't have to add 99%
of what you thought you would.)
Nick
Finck:
All to often, and sadly enough, the
user is overlooked. We used to call this
process user-centered design or the user
experience but businesses are beginning
to prefer the term "people" over
"users" so now it's people centered
design. I don't think that enough businesses
or web companies are taking enough vested
interest in the people that have to use
their sites be it for information gathering,
transferring funds online, buying tickets
to a concert, or just entertaining themselves
with a game or trivia.
Todd
Purgason:
Well I thing the answer to the last
question is one. Two I think is link code
in the OS basically allowing me to add content/functionality
into computing and work using shared content
and functionality.
Video email, the biggest problem with email
is that it lack all non verbal communication
coupled with the fact that we are all so
slammed for time and attention emails are
all quick and often ripe for misunderstanding
or miscommunication. Plus when you reach
a certain point of getting 100-200 emails
a day reading long emails is an impossibility
and you can not keep up with the dearth
of it all. So in the future I video a personal
message and send it. When receiving them
I can get the tone of the message instantly
in addition al can hit a 2x 4x speed button
to have the message spoken to me faster
than I could read it. It is effective to
keep it a left message as it cuts down on
idel chit chat that there is no time for
we get to the point, in fact you probably
will be able to get auto filters that auto
trim unnecessary portions for you to focus
on the meat of the message.
Ha..ha.. can you tell I’m kind of
a busy guy
Sodaplay:
Historically many of the greatest expressions
of creativity took at least one generation
before they were widely appreciated. Is
our medium’s apparent lack of longevity
preventing us from contributing our creations
to subsequent generations?
Interpersonal sincerity is easier to judge
when making eye contact; even with a webcam
ones gaze is slightly oblique and fractionally
later than real-time.
Sometimes we don’t know what we want,
let alone what’s best for us.
[ top
]
WeWorkForThem:
Design can create function in forms.
Design is often thought of as illustration
or form now-a-days. It used to have roots
in communication and ease of use. It is
possible to harness this information through
books like Grid Systems by Brockmann and
Typography by Ruder, etc.
How peope read type online with ease and
how to apply it to the web should be something
to research. Maybe it has. It should have
been done in 1996.
Relax and listen to people.
Send
feedback about this interview
|