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An
interview by Adriana de Barros:
The multimedia design studio Hi-Res! was founded
in 1999 by dynamic duo Florian Schmitt and
Alexandra Jugovic. Today, they are a married
couple, living in London, and successfully
working with a team of six members on new
web projects. Florian and Alexandra first
met in 1993 at the art academy of Hochschule
fur Gestaltung Offenbach in Germany while
completing their degrees in product design
and fine art. They worked for various clients
in the design, music and post-production industry
where they refined their skills and artistic
approach. And due to their fascination with
different fields such as film, music and traditional
art, they thought they could combine these
interests into creative commercial and personal
projects. As a result, that is what they did:
The year is 1999, Florian and Alexandra make
the crucial decision to move from Germany
to London to launch their company Hi-ReS!,
and they begin working on a personal site
called Soulbath.com. The project is associated
with an exhibition of art-banners entitled
“clickhere!”, a sardonic twist,
delivering adverts but no products. Beyond
their expectations, the site received immediate
widespread among the media, culminating in
a prominent feature in The New York Times.
From this point on, they were approached for
work with Mitsubishi, Lexus and NTT Data.
They were invited by filmmaker Darren Aronofsky
to create a site for his film “Requiem
for a Dream” (2000), and they went on
to completing other movie sites like “Donnie
Darko” (2001), The Lexux’s “Minority
Report” Experience (2002), and “The
Punisher” (2004). In addition, Hi-Res!
created TheThirdPlace.com for Sony’s
PlayStation 2, and the amazing site for Massive
Attack’s new album “100th Window.”
Florian and Alexandra intuitively grasped
the amazing possibilities offered in web
technologies, and the outcome is a non-stop
record of awards and mentions. Including:
The Grand Jury Prize at the LIAA (2002),
a Prix ARS Electronica (2002), a BAFTA Award
(2002), a Gold Pencil at OneClub Interactive
Awards (2003), a Golden Cyberlion at Cannes
Lions (2003 and 2004), among others. They
have been featured in over 50 books and
magazines, having been voted in the Top
Ten list of “Innovators to Watch”
in RES Magazine, appearing as the
only creative agency in the Entertainment
Weekly “It-List of 2001,”
and more, oh much more.
While other digital media companies focus
on size and expansion, Hi-ReS! concentrates
on ideas, visions and entertainment. They
really do what they preach, it is shown
in their versatile collection of web work
which has united art with technology. What
more can I say about them? Well, there is
more, let’s start the interview...
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The Rise to Fame of Hi-Res!
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| Soulbath.com
“was created using six different
tones of grey. The usage of such
simple colors generated a calming
and minimalist effect on the viewer.
This feel was also exhibited through
the linear progression of the various
pages of the website. It was designed
with negligible amounts of ASCII
graphics, and almost completely
by Flash, which created the bridge
between the three-dimensional and
the two-dimensional worlds.”
[1] |
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360:
Your big career break was much due to the
success of the site soulbath.com. Out of
all the features you received (e.g. The
New York Times), what were the main details
written in praise about the uniqueness of
this project?
Hi-ReS!: To be honest, it’s so far
back, I don’t really remember most
of it. We (Alexandra and myself) were creating
the site from our flat at the time, we had
just moved to London and no idea about the
web at all. It was such an exciting time
for us, because we were not at all familiar
with online publishing. Meaning not only
the technical implications but also what
can happen when you broadcast something
24/7 across the globe. We hadn’t even
finished the website when the first few
sites started picking up on it, it was just
our own online test to see if things were
working. I remember vividly coming back
to the flat from a day out, checking my
email and suddenly seeing 7/8 emails commenting
on the site from people we didn’t
know. It was amazing and so exciting. Then
the press started picking up on it, especially
once we did the banner exhibition clickhere!
I guess at the time it struck a chord with
what was happening to online advertising
and everyone jumped on it. Quite scary,
but impressive. Obviously from there, things
just started happening, and it was very
ironic to see advertising agencies approaching
us for work, quoting how they loved the
banner exhibition…
360: Please complete the sentences to how
they relate to you:
a) A client asked us for a website
task that was intimidating at first, because…
we had no idea how to make a website. Yeah
– DJ Vadim’s website was the
first real site we did, even before soulbath.
Ninjatune asked us if we could do it and
we said yes, without the slightest clue
about anything.
b) They promised, but ended up not
paying for our web services. The company
was…
I can’t tell. I never would, but it
wasn’t that bad, because we jumped
ship when the cheque they kept promising
us for the upfront payment never surfaced.
We really have been very lucky so far. But
we can be a real pain when people don’t
pay us on time, so I guess most of the time
they’d rather pay us than deal with
another phone call from us. Haha.
c) Our best project to date was…
Hmm, see — I cannot really answer
that question. I love every project we have
done and each one for different reasons.
When you start asking people in the studio,
it gets even more confusing. We don’t
seem to agree on one particular project
ever… I think I was the most happy
doing our early projects. Everything was
so fresh and new to us, we were able to
make mistakes, we got away with more and
it was pretty much one project at a time,
whereas now it’s much more about delegating
several things at the same time. We have
done a few book projects for MTV and PlayStation
recently which I was very happy with —
mostly because it felt really exciting again
and allowed us to learn and develop.
d) We are happy people, when…
we don’t have to worry about deadlines
and have no meetings or conference calls
lined up.
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| A combination
of illustrations and photographs
were used into the creation of Diesel
Stylelab’s site. |
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360: You both come from different artistic
backgrounds (fine art, product design, commercials
and music video making); you combine well
your interests in each web project. What
led you to pursuing web design, and why
have you used Flash mainly to represent
your ideas?
Hi-ReS!: I think when we first came to
London, we came here to live as artists,
making music, film and graphic design our
focus. We weren’t interested in the
web and webdesign at all. It was maybe the
fact that we moved to Shoreditch (East London)
where at the time most of the webdesign
scene was located and the people we got
to know mostly seemed to be involved in
the web. Not sure… we just eventually
saw Flash and realised that the interface
seemed very familiar, but the technology
would enable us to combine all the things
we were doing separately in one platform.
That’s where the idea of soulbath
was born, an audiovisual publication (which
sadly never got past issue 1 — but
there will be a second one in early 2006).
I think from there we went into scripting
to a much greater extent and that’s
where we really got hooked — trying
to tie various bits together to form a new
narrative, make it unpredictable and fresh…
making connections.
360: In your work, you’ve tried to
“bridge the gap between the digital
medium and the real world.” [2]
Have you ever thought about doing it at
personal level of your company, such as
involving your team Hi-ReS! into a daily,
live broadcast online — either via
web cams, or making a documentary, reality-style
short film?
Hi-ReS!: Haha, we actually had an idea
like that once, a few years ago. It may
still happen. I mean, that would probably
be the most boring reality show on earth,
because apart from the occasional table-football
match, we really just stare at screens all
day or make print outs, etc. The idea we
had was much more glamorous and much more
fake. As I think of it, I believe we really
should do it soon.
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| The album
cover of “I was Young and
needed the Money” by Clifford
Gilberto. |
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360: Florian, you were taught piano since
the age of 8. At 13, you became interested
in Thelonius Monk and Charlie Mingus and drove
your piano teacher up the wall by trying to
improvise on top of Rachmaninoff preludes.
And at 28, you used the pseudonym Clifford
Gilberto to launch a debut jazz/electronica
album entitled, “I was Young and needed
the Money” (released by label Ninjatune).
Which web project was fascinating to create
for the implementation of music? And how important
is incorporating sound to most of you work?
Hi-ReS!: I think being someone who has always
worked both with sound an visual, the connection
between the two has always been very important
for me. I am a huge fan of Oskar Fischinger
for example or Norman McLaren, who were true
visionaries. My final project at art school
was an instrument which would let you play
visuals as you would play a musical instrument.
I think many times I forget how important
sound is. To me personally, as an instrument
to create suspense and atmosphere, it’s
more important than visuals.
For example, when we did Requiem, the studio
wouldn’t give us a copy of the film.
We were allowed to see it once, and then they
sent us a VHS with just the sound on it. We
played it non-stop while we worked on the
site and it had a huge influence on how the
visuals developed. We always try to give sound
enough space in our projects and it is difficult
to pick one particular project which I favour,
because we keep learning about how to use
sound as we go along. For Massive Attack,
we developed a system which would remix the
album out of hundreds of loops we had taken
from the stem tracks of the album. It is never
the same and randomly goes from one track
to another without a break. I quite liked
that. |
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| Motion graphics
from inside “window66”
of the Massive Attack site. |
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360: The Massive Attack site is simply
outstanding! It has a surface level which
is like a typical site with band info —
news and tour dates, and then there is an
underneath layer which is intriguing for
its interactivity with worldwide statistical
data, live news images coming from the web,
and more. How long did it take to create
the site? And can you explain more about
your concept of creation for the theme “100th
Window”?
Hi-ReS!: It took quite a long time to get
it all done, mainly because we created quite
a complex backend system for the site which
would allow the band to upload lots of images,
sounds, etc., on a daily basis while they
were on tour. As far as the concept, 3D’s
(Robert del Naja from Massive Attack) idea
for the album was based on how your life
is becoming less and less private. There
are less and less windows you can close,
and even if you close 99, there is a 100th
window that people can get access to your
files... so the site was meant to work in
a similar way to that. It was meant to be
difficult to reach certain parts of it,
the whole sub-layer is completely cryptic
and forms it’s own OS in a way, playing
with the data you find on the information
layer you first see. The mood of the band
on any given day would influence certain
aspects of the site, as did weather data,
etc. The beauty was that it all worked with
their live show, i.e. there was a satellite
site at 100thwindow.com which would allow
you to send messages to concerts, which
would then be displayed on the screen during
the show.
360: I read in an interview that you are
preparing a fashion line for your company
called Hi-BoY! and Hi-GirL!. When will it
be launched? What will be different about
your product line?
Hi-ReS!: Oh, it’s something we have
been planning for a long time now. Who knows
when it will happen. We are full of hope
to launch this year, but the standards we
have set ourselves are high. I mean, we
don’t just want to put out another
T-shirt with some design on the front —
what’s the point really? So all of
the stuff we have designed so far is much
more couture, much more about material and
cut. Which makes it difficult to produce,
especially since many of the designs are
done by hand, meaning each item is slightly
different from the next. Basically, we want
to do it right and take it seriously, not
just try to cash in on a name.
360: You have been invited to present at
events such as FlashintheCan in Toronto,
Canada, and OFFF04 in Valencia, Spain. What
is your usual process for preparing a session
(i.e. the time is takes, the topics you
choose; do you create exclusive artwork
for the show?)?
Hi-ReS!: We do a different presentation
at each conference and take into account
what the conference is about, i.e. the recent
OFFF04 was titled “I am not a digital
artist, I am a___________”, which
provoked us to take a look at what we are.
And we came up with quite a few different
answers. The way we generally approach these
presentations is to look at who will be
there, and what they might be interested
in. We like to show lots of stuff people
have not seen and explain the process, inspiration
and creation of projects people may know
already. And we like to keep it quite entertaining
and open — just a look into the way
we work and think, and hopefully that will
inspire people to some extent.
360: By any chance, do you get nervous
on stage? If yes, do you have any personal
techniques to keep calmer?
Hi-ReS!: I never get nervous. I actually
really enjoy public speaking and public
performances. I used to be ultra nervous
when I first started touring my album in
1998. Eventually, I started thinking that
there really is no way around it. I had
to perform my music in order to get people
to hear it, so I might as well enjoy being
on stage. After all, this is the greatest
thing you could imagine. You are on stage
and people have come to see you perform
your own work. You should be thankful and
joyous, not afraid and intimidated.
It sound like a really simple approach,
but it worked for me!
360: There is contrast line to your daily
work in front of a computer, and then being
on a stage presenting to an audience, as
well as meeting other creative individuals
as you travel the world to each event. Is
the latter really the bonus prize to working
so hard and being successful?
Hi-ReS!: To some extent, yes. It’s
really refreshing to meet others working
in your field and put a face to the work,
exchange views and ideas. It’s the
one thing that’s missing from he web
and going to conferences is the perfect
remedy. But it’s not quite a jet-set
life, as much as I want to believe it. Every
conference is hard work and we do take our
speaking engagements very seriously. I think
this year, we are going to cut down seriously
on the amount of events we appear at…
Time to take a bit of a break.
360: It seems like you have been interviewed
so many times, that you are constantly being
asked similar questions about your portfolio
work. So, I thought to make this more interesting,
I would like for you to suggest 3 questions
about things people don’t regularly
ask, and that you consider revealing about
yourselves or work. Please answer those
questions of course (smile).
Hi-ReS!: To be honest, you have been pretty
good. I guess a lot of our interviews still
focus on work we have done years ago and
I understand that new work takes time to
filter through people’s consciousness.
I love talking about soulbath, because it
takes me back to the time when we created
it and it reminds of why we started all
of this.
Anyway, here are the 3 questions:
Q1. Where do you find most of your inspiration,
when do ideas come to you?
Usually on my way to meetings or in meetings.
I seem to work really well under pressure.
I am hopeless when I sit down and “try
to have an idea”… it’s
really when I least expect it, in the
shower, just before I fall asleep, completely
random.
I hardly ever find inspiration on other
websites.
Lovely how the brain works.
Q2. What’s your favourite smell?
Sun and sea-salt on skin.
Q3. Who would you most like to work with?
In no particular order: Bill Viola, Paul
Pfeiffer, Douglas Coupland, Helmut Lang,
Rei Kawakubo, Terry Richardson, Bret Easton
Ellis, Greg Egan, Darren Aronofsky (again),
Tom Sachs, Death From Above 1979
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